SnoWonder

Description:

Prototype for Skiing/Snowboarding game featuring  terrain rendering engine with dynamic Level of Detail. Terrain rendering algorithm is based on ROAM and features frame based coherence and screen based error metrics.  Terrain data is imported from USGS DEM files for Aspen colorodo.

Employer / Client:

N/A

Type of Employment:

Independent Developer

Number of Developers:

1

Position Held:

N/A

Date of development:

April 1999 - August 1999

Platform:

PC; Windows 95 or bettter

Key Technologies:

C++; DirectX;  3D Studio Max; Photoshop;

Screenshots: